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The Classic RPG Bad Guy
Evil or Just Misunderstood?

As I see it, there are only two types of main baddies in any real Role Playing Game. The evil, neck-slashing, back-stabbing villian, and the mildly confused nice guy with a problem. NEVER will any bad guy fall in the midground. Why can't Bob the accountant ever decide HE wants to rule the world? And janitors have feelings too.

First, the super-evil demi-god:
This character will do everything in his power to make you hate him - poison wells, kill nuns, and bomb orphanages orphans. There is no redeeming aspect to this man. He has no friends, family, or allies and will undoubtedly turn on any aid he has. And their leaders are good as toast.
Also, keep ANY lovers away from this man. When within a six mile radius of any loved one, Mr. Baddie becomes instantly invincible and gains the strength and speed of GOD. ::sniff sniff:: Poor Aeris, Poor Leo.

This man cannot finally be beaten until:
a) You are aided by EVERY dead ally you know. (Each must have been killed by him PERSONALLY)
b) He unleashes a mighty taunt of unparalleled cockiness. (If this occurs more than 30 hrs into ANY game, expect to see credits very soon.)
c) CAUTION - Without vengance or rage as a motive - you are dead, like so much meat.


Next, scitzophrenic Bob:
This baddie is a lot more simple than the first. Rather than evil, this man is just. . . confused. There are no real plans for world domination (at first) and no real goals. This distraught and mentally troubled character, with his dark past and secrets, could just as easily be YOU. But, he's not. . . so he must die. When you think about it, what did this guy really do? Nothing until about 2 minutes ago. He's just had a really tough life. And the crime is always last second, toward the end of the game, and preceeded by a huge mental breakdown. This is just. . . a cry for help. What this guy needs is a good hug, not a sword through the chest.
I say "SOS" -- Save our (s)ychopaths.

All it takes to beat this guy is:
a) A final and long awaited beatdown.
b) A sudden realization of wrong. (In this case, expect a lot more game AND a new party member.)
Nothing is easier to beat than confused evil at play.


In conclusion - I'd just like to point out some obvious examples for all of you:


Evil
Zeromus
Kefka
Lavos
Big Bird
Confused
Sephiroth
Marteney


Woulda added more, but the shtml somehow died. . .
:P
What? That's all. . . Bye.


By Danny

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Danny's weekly video game column. Culture, history, gameplay, tech, and dick jokes. Funny, if you're a dorkmo.
Mild mannered Danny by day, latex bound, crime fighting Danny by night. Puuba's alter-ego. Aka my silly girly diaryish site.
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