Danger Elaborates On Priorities
Daniel “Danger” Garfield elaborates on the delicate balancing act of handling incoming assets, level and sound design, and overcoming programming hurdles, all while whistling about juggling.
Puuba’s Dev Diary. Makers of The Metronomicon, The Weaponographist and Concursion!
Daniel “Danger” Garfield elaborates on the delicate balancing act of handling incoming assets, level and sound design, and overcoming programming hurdles, all while whistling about juggling.
A typical Dave in the life of Puuba, Inc.
Daniel “Danger” Garfield elaborates on the experience of building the first few playable levels for Puuba, Inc’s first game, “Concursion” (working title).
Daniel “Danger” Garfield elaborates on early, early background building for Puuba, Inc’s first game, “Concursion” (working title).
Danny Garfield of Puuba, Inc makes progress in his quest to find art for “Concursion”, Puuba’s first game.
Danny “Danger” Garfield elaborates on the treasure and gate system of the mazes in Puuba, Inc’s first game, still in the early development stages.
Danny and Dave of Puuba, Inc are making their first game, tentatively titled “Concursion” and all the time stuff happens, and Dave can’t concentrate. Danny is talking to me while I’m trying to write and insisting I upload this right now