The MetronomiconThe WeaponographistConcursionMediaPress
Danger Elaborates On Difficulty
Daniel “Danger” Garfield from Puuba elaborates on the difficulty level of Concursion.
Danger Elaborates On Dancin’
Daniel “Danger” Garfield from Puuba elaborates on and demonstrates his plans to animate the celebratory dance sequences in Concursion.
Danger Elaborates On The Halfway Point
Danny Garfield from Puuba elaborates on being about halfway through with creating Concursion, Puuba’s first game.
Danger Elaborates On Animation
Daniel “Danger” Garfield elaborates on programming sprite animation for Puuba, Inc.’s first game, “Concursion” (working title).
Danger Elaborates On Advanced Level Building
Daniel “Danger” Garfield elaborates on the techniques and strategies Puuba, Inc applies to creating the levels for its first game, “Concursion” (working title), as design progresses.
Danger Elaborates On Priorities
Daniel “Danger” Garfield elaborates on the delicate balancing act of handling incoming assets, level and sound design, and overcoming programming hurdles, all while whistling about juggling.
Danger Elaborates On Early Level Building
Daniel “Danger” Garfield elaborates on the experience of building the first few playable levels for Puuba, Inc’s first game, “Concursion” (working title).